I’ve been interested in the electronic arts since the early 1980s when I built my first synthesiser.
Completing a degree in electronic engineering was followed by several years in military R&D – intelligent battlefield systems etc, and then by six years in academia. At Cambridge, UCL, and London Business School I worked on cutting-edge research projects in the fields of human-computer interaction, computer science, data visualization, and innovation management.
Returning to the ‘real’ world I have advised many organisations interested in innovation and new product development strategies including Nokia, Unilever, BMW, Hasbro, and Harvard Business School. I was also a founding Director of the innovation management consultancy Viadynamics Ltd.
Since 2001 I have been carrying out independent electronics research. I received an award for my multitouch touchscreen research from the National Endowment for Science Technology and the Arts (NESTA), and my work has been exhibited by Kinetica Museum – the UK’s museum dedicated to electronic art.
CURRENT NEWS: I am currently completing the development and patenting of a new form of interactive electronic technology. I am also continuing to write about technological innovation.